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    Log boss respawn in the ActionLog table

    Here's a simple way to do it with Cheat Engine. As far as I know, it's safe to use. // Bowie 1/20/2024 [ENABLE] alloc(newmem,128) label(return) alloc(text3,32) // hooks CZone::BothMobRespawn newmem: // original call 0041CFF0 // CZone::EnterMob pushad mov eax,[edi+000000BC] push 0 // damage...
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